游戏介绍
《环世界(RimWorld)破解版又名“边缘世界”》 是Mac系统上以上帝视角进行游戏的一款模拟生存类游戏,环世界 里面有很多未知的危险,玩家必须要建立自己的殖民地,不断扩大自己的实力,不然就会被里面的海盗所掠夺,杀死饥饿的殖民者。
边缘世界 的故事发生在海盗掠夺,资源降落或动武袭击这样的时间。不同的性格的人物会影响殖民地的故事。
三人在休眠舱睡觉时突然被警报器和撕裂的金属的声音吵醒。主角好不容易在飞船被撕成碎片前逃到了逃逸舱。不久过后,您降落到这个未知边缘世界上。在飞机残骸还在你们身边不断坠毁时,你们已经开始在想生存的计划了。
RimWorld 游戏设定
《环世界(RimWorld)破解版又名“边缘世界”》for 中每一个殖民者有自己的技能,生活背景和天赋,完成工作能提高对应技能。包括建造、种植、研究、采矿等各种技能。
殖民者有一个忠诚度,可以通过提高快乐度,也可以通过提高恐惧度,快乐和恐惧都有一些对应的方法提高。
RimWorld 技巧
【1】还有个小技巧,虽然天赋没有实装,但是有一个例外,就是runner。而且这个天赋要比wiki中所说的提高10%移动速度强力得多,目测似乎有100%的加成,跑起来跟飞一样,所以你可以试着把你的小人都刷出runner天赋;然后安排他们收拾杂物打扫卫生。目前打扫卫生真的很重要。
【2】玩家开场的人物选择将会直接决定游戏的发展方向,除此之外还有非常多的NPC等着玩家去发现,每个人都有着自己独特的用处。
【3】环世界 游戏的整体画面风格有点类似于《监狱建筑师》,垂直的上帝视角,对于玩家建立并管理自己的领地有很大的便利。
DESCRIPTION
RimWorld Crack is a sci-fi colony sim driven by an intelligent AI storyteller. Inspired by Dwarf Fortress, Firefly, and Dune.
You begin with three survivors of a shipwreck on a distant world.
- Manage colonists' moods, needs, wounds, and illnesses.
- Fashion structures, weapons, and apparel from metal, wood, stone, cloth, or futuristic materials.
- Tame and train cute pets, productive farm animals, and deadly attack beasts.
- Watch colonists develop and break relationships with family members, lovers, and spouses.
- Fight pirate raiders, hostile tribes, rampaging animals, giant tunnelling insects and ancient killing machines.
- Trade with passing ships and trade caravans.
- Decorate your colony to make it into a pleasurable space.
- Dig through snow, weather storms, and fight fires.
- Capture refugees or prisoners and turn them to your side or sell them into slavery.
- Discover a new generated world each time you play.
- Build colonies in the desert, jungle, tundra, and more.
- Learn to play easily with the help of an intelligent and unobtrusive AI tutor.
RimWorld is a story generator. It’s designed to co-author tragic, twisted, and triumphant stories about imprisoned pirates, desperate colonists, starvation and survival. It works by controlling the “random” events that the world throws at you. Every thunderstorm, pirate raid, and traveling salesman is a card dealt into your story by the AI Storyteller. There are several storytellers to choose from. Randy Random does crazy stuff, Cassandra Classic goes for rising tension, and Phoebe Chillax likes to relax.
Your colonists are not professional settlers – they’re crash-landed survivors from a passenger liner destroyed in orbit. You can end up with a nobleman, an accountant, and a housewife. You’ll acquire more colonists by capturing them in combat and turning them to your side, buying them from slave traders, or taking in refugees. So your colony will always be a motley crew.
Each person’s background is tracked and affects how they play. A nobleman will be great at social skills (recruiting prisoners, negotiating trade prices), but refuse to do physical work. A farm oaf knows how to grow food by long experience, but cannot do research. A nerdy scientist is great at research, but cannot do social tasks at all. A genetically engineered assassin can do nothing but kill – but he does that very well.
Colonists develop - and destroy - relationships. Each has an opinion of the others, which determines whether they'll become lovers, marry, cheat, or fight. Perhaps your two best colonists are happily married - until one of them falls for the dashing surgeon who saved her from a gunshot wound.
The game generates a whole planet from pole to equator. You choose whether to land your crash pods in a cold northern tundra, a parched desert plain, a temperate forest, or a steaming equatorial jungle. Different areas have different animals, plants, diseases, temperatures, rainfall, mineral resources, and terrain. These challenges of surviving in a disease-infested, choking jungle are very different from those in a parched desert wasteland or a frozen tundra with a two-month growing season.
You can tame and train animals. Lovable pets will cheer up sad colonists. Farm animals can be worked, milked, and sheared. Attack beasts can be released upon your enemies. There are many animals - cats, labrador retrievers, grizzly bears, camels, cougars, chinchillas, chickens, and exotic alien-like lifeforms.
People in RimWorld constantly observe their situation and surroundings in order to decide how to feel at any given moment. They respond to hunger and fatigue, witnessing death, disrespectfully unburied corpses, being wounded, being left in darkness, getting packed into cramped environments, sleeping outside or in the same room as others, and many other situations. If they're too stressed, they might lash out or break down.
Wounds, infections, prosthetics, and chronic conditions are tracked on each body part and affect characters' capacities. Eye injuries make it hard to shoot or do surgery. Wounded legs slow people down. Hands, brain, mouth, heart, liver, kidneys, stomach, feet, fingers, toes, and more can all be wounded, diseased, or missing, and all have logical in-game effects. And other species have their own body layouts - take off a deer's leg, and it can still hobble on the other three. Take off a rhino's horn, and it's much less dangerous.
You can repair body parts with prosthetics ranging from primitive to transcendent. A peg leg will get Joe Colonist walking after an unfortunate incident with a rhinoceros, but he'll still be quite slow. Buy an expensive bionic leg from a trader the next year, and Joe becomes a superhuman runner. You can even extract, sell, buy, and transplant internal organs.
芯片支持
支持Intel芯片/M1、M2、M3苹果芯片
兼容系统
Big Sur/Monterey/Ventura/Sonoma|(需64位CPU) macOS 10.11或更高
评论留言